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MonstersHumanoid

Lizardfolk Defender

A stoic reptilian defender plants a shield at the water's edge, turning difficult terrain and open water into home-field advantage.

commonHumanoidLizardfolk

A lizardfolk defender is a stoic reptilian warrior who plants a shield at the water's edge and dares intruders to test the strength of their homeland's guardians.

Its AC is 18 with its shield raised.

Shield Block [Reaction]

Deep Breath A lizardfolk defender can hold their breath for 175 rounds (17-1/2 minutes).

Terrain Advantage Non-lizardfolk creatures in difficult terrain and non-lizardfolk creatures that are in water and lack a swim Speed are flat-footed to the lizardfolk defender.

Level 1

Perception +7 · Languages Draconic, Iruxi · Skills Acrobatics +5, Athletics +6, Survival +5

STRDEXCONINTWISCHA
+3+2+3-1+2+0
ACFortRefWill
16+8+7+5

HP 21

Speed 25 feet, swim 15 feet

Actions

  • Melee Flail [Single Action] +8 (Disarm, Sweep, Trip), Damage 1d6+3 bludgeoning
  • Melee Jaws [Single Action] +8, Damage 1d6+3 piercing
  • Melee Tail [Single Action] +8 (Agile), Damage 1d4+3 bludgeoning
  • Ranged Javelin [Single Action] +7 (thrown 30 feet), Damage 1d6+3 piercing