Lizardfolk Defender
A stoic reptilian defender plants a shield at the water's edge, turning difficult terrain and open water into home-field advantage.
A lizardfolk defender is a stoic reptilian warrior who plants a shield at the water's edge and dares intruders to test the strength of their homeland's guardians.
Its AC is 18 with its shield raised.
Attack of Opportunity [Reaction]
Shield Block [Reaction]
Deep Breath A lizardfolk defender can hold their breath for 175 rounds (17-1/2 minutes).
Terrain Advantage Non-lizardfolk creatures in difficult terrain and non-lizardfolk creatures that are in water and lack a swim Speed are flat-footed to the lizardfolk defender.
Level 1
Perception +7 · Languages Draconic, Iruxi · Skills Acrobatics +5, Athletics +6, Survival +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +2 | +3 | -1 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +8 | +7 | +5 |
HP 21
Speed 25 feet, swim 15 feet
Actions
- Melee Flail [Single Action] +8 (Disarm, Sweep, Trip), Damage 1d6+3 bludgeoning
- Melee Jaws [Single Action] +8, Damage 1d6+3 piercing
- Melee Tail [Single Action] +8 (Agile), Damage 1d4+3 bludgeoning
- Ranged Javelin [Single Action] +7 (thrown 30 feet), Damage 1d6+3 piercing
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