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MonstersConstruct

Hopping Head

A grisly remnant bounds across the ground on nothing but gnashing teeth, closing distance in one leap before anyone expects a head to move.

commonClockworkConstruct

A severed head animated by foul magic, bounding across the ground on nothing but its own gnashing teeth, springing at the living to bite and batter them.

In play

Hopping Strike [Two Actions] The hopping head Leaps 15 feet and makes one spring Strike at any point during that movement, dealing an additional 1d6 bludgeoning damage.

Level 1

Perception +8 · Senses darkvision · Languages Sakvroth, Tien · Skills Athletics +6, Intimidation +6

STRDEXCONINTWISCHA
+1+3+0-1+2+1
ACFortRefWill
14+5+10+7

HP 25 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, unconscious, vitality, void · Weaknesses electricity 2, orichalcum 2

Speed 20 feet

Actions

  • Melee Spring [Single Action] +8 (Finesse), Damage 1d6+1 bludgeoning
  • Melee Bite [Single Action] +6, Damage 1d8+1 bludgeoning