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Monsters

Hopping Head

AC 14

commonClockworkConstruct
Lvl 1ClockworkConstruct
AC
14
HP
25
Perc
+8
Fort
+5
Ref
+10
Will
+7
STR
+1
DEX
+3
CON
+0
INT
-1
WIS
+2
CHA
+1
Speed20 ft
Actions
  • spring +8 1d6+1 bludgeoning
  • bite +6 1d8+1 bludgeoning
AC
14
HP
25
STR
+1
DEX
+3
CON
+0
INT
-1
WIS
+2
CHA
+1

AC 14

Fort +5

Ref +10

Will +7

HP 25

Immunities

bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, unconscious, vitality, void

Speed 20 feet

Melee

[Single Action]

spring +8 (Finesse),

Damage 1d6+1 bludgeoning

Melee

[Single Action]

bite +6,

Damage 1d8+1 bludgeoning

Hopping Strike [Two Actions] The hopping head Leaps 15 feet and makes one spring Strike at any point during that movement, dealing an additional 1d6 bludgeoning damage.