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Hopping Head
AC 14
commonClockworkConstruct
Lvl 1ClockworkConstruct
- AC
- 14
- HP
- 25
- Perc
- +8
- Fort
- +5
- Ref
- +10
- Will
- +7
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- -1
- WIS
- +2
- CHA
- +1
Speed20 ft
Actions
- spring +8 1d6+1 bludgeoning
- bite +6 1d8+1 bludgeoning
- AC
- 14
- HP
- 25
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- -1
- WIS
- +2
- CHA
- +1
AC 14
Fort +5
Ref +10
Will +7
HP 25
Immunities
bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, unconscious, vitality, void
Speed 20 feet
Melee
[Single Action]
spring +8 (Finesse),
Damage 1d6+1 bludgeoning
Melee
[Single Action]
bite +6,
Damage 1d8+1 bludgeoning
Hopping Strike [Two Actions] The hopping head Leaps 15 feet and makes one spring Strike at any point during that movement, dealing an additional 1d6 bludgeoning damage.