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MonstersConstruct

Clockwork Handler

A mechanical jailer grapples prisoners in tireless fists and tows rope from its own chassis to truss them up.

uncommonClockworkConstructMindless

A mechanical jailer built to subdue and restrain, the clockwork handler grapples prisoners in its tireless fists and trusses them with rope spooled inside its own chassis.

In play

  • Its fist Strike deals nonlethal bludgeoning damage plus Grab.
  • Attack of Opportunity [Reaction]
  • Hog-tie [Two Actions] Requirements The clockwork handler has a creature restrained; Effect The clockwork handler cuts a length of rope from the supply in its chassis to tie up the restrained creature.

Level 1

Perception +8 · Senses darkvision · Skills Athletics +7

STRDEXCONINTWISCHA
+4+2+3-5+3-5
ACFortRefWill
16+10+7+6

HP 16 · Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious · Resistances physical 2 (except adamantine or orichalcum) · Weaknesses electricity 2, orichalcum 2

Speed 25 feet

Actions

  • Melee Fist [Single Action] +7 (Agile, Nonlethal, Unarmed), Damage 1d4+4 bludgeoning plus
  • Ranged Javelin [Single Action] +5 (thrown 30 feet), Damage 1d6+4 piercing