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Catfolk Pouncer
This raider closes half the battlefield in one leap, landing close enough to swing a greataxe before slower foes can even set their feet.
commonCatfolkHumanoid
A nimble catfolk raider who closes the distance in a single bound, swinging a greataxe or flinging daggers before a foe can react.
In play
- Cat's Luck [Reaction] (fortune) Trigger The catfolk pouncer fails or critically fails a Reflex saving throw. Frequency Once per day. Effect Reroll that saving throw and take the better result.
- Sudden Charge [Two Actions] The catfolk pouncer Strides up to double their Speed. If the catfolk ends their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.
Level 1
Perception +6 · Senses low-light vision · Languages Amurrun, Common · Skills Acrobatics +7, Athletics +6, Nature +4, Stealth +7, Survival +4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +1 | -1 | +1 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +6 | +9 | +4 |
HP 19
Speed 30 feet
Actions
- Melee Greataxe [Single Action] +8 (Sweep), Damage 1d12+3 slashing
- Melee Dagger [Single Action] +9 (Agile, Finesse, versatile S), Damage 1d4+3 piercing
- Ranged Dagger [Single Action] +9 (Agile, thrown 10 feet, versatile S), Damage 1d4+3 piercing