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Catfolk Pouncer
AC 17
commonCatfolkHumanoid
Lvl 1CatfolkHumanoid
- AC
- 17
- HP
- 19
- Perc
- +6
- Fort
- +6
- Ref
- +9
- Will
- +4
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- -1
- WIS
- +1
- CHA
- +1
Speed30 ft
Actions
- greataxe +8 1d12+3 slashing
- dagger +9 1d4+3 piercing
- dagger +9 1d4+3 piercing
- AC
- 17
- HP
- 19
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- -1
- WIS
- +1
- CHA
- +1
AC 17
Fort +6
Ref +9
Will +4
HP 19
Cat’s Luck [Reaction] (fortune) Trigger The catfolk pouncer fails or critically fails a Reflex saving throw. Frequency Once per day. Effect Reroll that saving throw and take the better result.
Speed 30 feet
Melee
[Single Action]
greataxe +8 (Sweep),
Damage 1d12+3 slashing
Melee
[Single Action]
dagger +9 (Agile, Finesse, versatile S),
Damage 1d4+3 piercing
Ranged
[Single Action]
dagger +9 (Agile, thrown 10 feet, versatile S),
Damage 1d4+3 piercing
Sudden Charge [Two Actions] The catfolk pouncer Strides up to double their Speed. If the catfolk ends their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.