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MonstersConstruct

Floating Femur

A drifting thighbone bludgeons anything nearby, and grabbing it only stuns it long enough to use as a club before it turns on you.

uncommonConstructMindless

A single animated leg-bone that drifts through the air and bludgeons with the knobbed head of the femur. Grab one and it locks up, playing dead until the moment you let your guard down.

Gotcha! A floating femur freezes up if grabbed. For 1 minute after the femur becomes grabbed or restrained by a creature, the femur can't act, and the creature holding it can use it as a +1 club with the fatal d10 trait. After that time, the floating femur can act and is generally quite aggressive toward whomever used it as a weapon.

Level -1

Perception +3 · Senses darkvision · Skills Athletics +6, Stealth +6

STRDEXCONINTWISCHA
+1+1+1-5+0-5
ACFortRefWill
14+4+6+3

HP 7 · Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious · Resistances cold 2, electricity 2, fire 2, piercing 2, slashing 2

Speed fly 25 feet

Actions

  • Melee Femur head [Single Action] +8 (fatal d10), Damage 1d4+1 bludgeoning