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Wind Ocarina
Playing a note on this ocarina whips up a windstorm that blocks arrows, chokes off gas clouds, and guarantees breathable air nearby.
commonAirAuraConsumableMagical
A blue finish decorates the ceramic body of a wind ocarina. When you play a note on this ocarina, for 1 minute, winds sweep into strong gusts in a 5-foot emanation around you. The winds have the following effects.
- Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of comparable size-can't pass through the area. Passing through the area causes attacks with bigger ranged weapons, such as Thrown weapons, to take a -2 circumstance penalty to their attack rolls if their paths pass through the emanation. Massive ranged weapons and spell effects that don't create physical objects can pass through the emanation with no penalty.
- The area is difficult terrain to creatures attempting to move through it.
- Gases, including creatures in gaseous form, can't pass through the emanation. When the emanation arises, such gases are removed from the area, including your space.
- The area, including your space, has breathable air.
Once the magic is used, the ocarina remains a non-magical virtuoso musical instrument.
| Stat | Value |
|---|---|
| Level | 6 |
| Price | 50 gp |
| Bulk | 0.1 |
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.