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Vaccine (Minor)

A prepared vaccine grants full immunity to one identified strain of disease and a real edge against related strains from other sources.

commonAlchemicalConsumableElixirHealing

Activate 1 (manipulate)

A vaccine grants a creature immunity to a specific strain of disease of a level equal to or less than the vaccine's level, and a +2 item bonus on all saving throws against other strains of the same disease. For example, a vaccine could grant immunity to putrid plague inflicted by harpies, but would only grant a +2 saving throw bonus against putrid plague inflicted by a giant rat.

Craft Requirements Creating a vaccine requires a sample of the disease in question.

Duration 1 hour.

Special A vaccine is the same rarity as the disease it's designed to prevent, or as the creature who inflicts the disease if the disease itself doesn't list a rarity.

Magical

StatValue
Level1
Price4 gp
Bulk0.1

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