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Spirit Trap

A herb-steeped net snare waits for a wandering spirit to blunder in, tangling and pinning it in place before it can slip away.

uncommonConsumableMagicalSnareTrap

A spirit trap consists of a net dipped in water that has been steeped with sacred herbs to better combat phantoms. This snare's components function as a net when not set up. You set this snare up in a 10-foot-by-10-foot area. The first creature with the Spirit trait that steps into the area must attempt a DC 16 Fortitude save. Additional rules for snares appear here.

Critical Success The creature is unaffected.

Success The creature is Off-Guard for 1 round.

Failure The creature is Immobilized for 1 round.

Critical Failure The creature is immobilized until it Escapes (DC 16).

StatValue
Level2
Price5 gp
Bulk0.1

This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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