Spike Launcher
Built from a manticore's barbed tail, this firearm hurls spear-like spikes at long range with a bowman's deadly finishing punch.
Built from the spiked tail of a Manticore, a spike launcher is designed to launch large, spear-like projectiles. A spike launcher is a +1 striking weapon. It's a distinct type of martial firearm that deals 1d8 piercing damage. It has the Backstabber, fatal aim d12, and Kickback traits with a range increment of 120 feet and reload 2. It uses the critical specialization of the bow weapon group, rather than the firearm critical specialization.
Craft Requirements The initial raw materials must include the tail of a manticore.
Magical
| Stat | Value |
|---|---|
| Level | 6 |
| Price | 250 gp |
| Bulk | 2 |
| Hands | 1 |
| Damage | d8 piercing |
| Range | 120 ft. |
Activations
Activate 3 Manipulate · Frequency once per day · Requirements The _spike launcher_ is loaded · Effect The _spike launcher_ fires a volley of smaller spikes in a 10-foot burst centered anywhere within its range. Make a Strike with the _spike launcher_ against each creature in the area. These attacks count toward the your multiple attack penalty, but the multiple attack penalty doesn't increase until after you make all of your attacks. On a success, the spike causes the creature to take a -5-foot status penalty to their Speed. On a critical success, the creature becomes Immobilized instead. In either case, the creature, or an adjacent creature, can use an Interact action to remove the spike and end the penalty or immobilized condition.
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