Spellwatch
Counter-runes let their wearer keep chipping away at a hostile spell pinning them down, with a fresh chance to shrug it off each turn.
Counter-runes chip away at unwanted magic that impedes you. You can attempt a new saving throw against one hostile spell affecting you at the start of each of your turns. If you succeed, the spell ends, and if you fail it continues unchanged, with no additional ill effect. If you're affected by multiple hostile spells, choose only one each turn to attempt the additional save against.
| Stat | Value |
|---|---|
| Level | 13 |
| Price | 300 pp |
| Bulk | — |
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.