Soul Chain
This cursed spiked chain fuses to whoever spills blood with it, risking transformation into a forge-spurned monster should its bearer die.
A soul chain is a +1 Striking Spiked Chain that has become cursed after a Forge-Spurned used it to kill a creature and trap its soul. In the hands of a forge-spurned, a soul chain inflicts an additional 1d6 fire damage on a hit. Other creatures can use a soul chain as a standard +1 striking spiked chain. A soul chain fuses with its wielder the first time the wielder damages a living creature with the weapon. A character who dies while carrying a soul chain must attempt a DC 20 Will save; on a failure, they're immediately transformed into a forge-spurned. Carrying multiple soul chains doesn't increase the DC of the save, but the carrier must attempt the save once for each chain they carry.
| Stat | Value |
|---|---|
| Level | 6 |
| Price | 0 |
| Bulk | 1 |
| Hands | 2 |
| Damage | d8 slashing |
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.