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Sneaky Key

A pinned skeleton key sharpens a thief's touch, boosting lock-picking finesse and turning one success into progress on a stubborn lock.

commonConsumableMagicalTalisman

Activate A (manipulate) Requirements You are trained in Thievery This small silver skeleton key can be pinned to armor or a sleeve. When you turn the key to activate it, you gain a +1 status bonus to Thievery checks to for 1 minute. The first time you get a success or critical success on an attempt to Pick a Lock, you achieve one additional success toward opening a complex lock.

StatValue
Level5
Price22 gp
Bulk

This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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