Setup Snare
A trap built to shove an intruder off balance and toward a second waiting hazard, instead of just striking on its own.
This snare is designed to divert a target's movement towards another snare or hazard. You may choose to have the target attempt a Will saving throw instead of a Reflex saving throw; if you do, add the fear and mental traits plus add either the visual or auditory trait.
When a Small or larger creature enters the square, the snare Pushes the creature 5 feet and the target becomes Clumsy 1 until the end of their next turn. On a critical failure the snare Pushes the target 10 feet and the target becomes Clumsy 2 until the end of their next turn.
Magical
| Stat | Value |
|---|---|
| Level | 3 |
| Price | 8 gp |
| Bulk | — |
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.