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Scizore of the Crab

This scizore adds a grappling hook's bite to its blade, letting a duelist pin an opponent in place mid-swing.

commonDisarmGrappleParry

A scizore of the crab is a +1 scizore that has the grapple trait in addition to its normal weapon traits.

Craft Requirements The initial raw materials must include a claw from a giant crab or similar creature.

Magical

StatValue
Level5
Price150 gp
Bulk0.1
Hands1
Damaged6 slashing

Activations

Activate 1 (manipulate) · Requirements Your last action was a successful Strike with this weapon, or you have a creature with this weapon · Effect The target is grabbed until the end of your next turn. A grabbed creature can use the action to get out of the Grab, and the Grab ends for a grabbed creature if you move away from it. This functions as the Grab creature ability.

Activate 1 (manipulate) · Frequency once per round · Requirements You have a creature grabbed with this weapon · Effect The crab claw animates and pinches open and shut, dealing slashing damage equal to the scizore of the crab's number of damage dice.

This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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