Scarlet Queen
An awkward hammer-gun hybrid stays warm to the touch and can blast disruptive energy to unravel the magic in a nearby unattended object.
The scarlet queen is a +2 Striking Flaming hammer gun. Due to the awkward and complex nature of combination weapons, it's by far the least popular of Ornmarr's designs, but those who have mastered it consider it his finest creation to date. The glistening red steel always feels warm to the touch and sheds dim light in a 15-foot radius. Any non-magical object of light Bulk destroyed by the scarlet queen is reduced completely to ash.
| Stat | Value |
|---|---|
| Level | 12 |
| Price | 200 pp |
| Bulk | 1 |
| Hands | 2 |
| Damage | d6 slashing |
| Range | 60 ft. |
Activations
Activate 2 envision, Interact · Frequency once per day · Requirements The _scarlet queen_ is in its firearm form · Effect You fire a blast of magically disruptive energy at an unattended magical object. You cast 5th-level _Dispel Magic_ with a counteract bonus of +21 against the object.
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