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Queasy Lantern (Moderate)

A skin-wrapped bull's-eye lantern floods a wide cone with light and, once a day, tints that beam sickly green to leave onlookers nauseated.

uncommonLightMagicalNecromancy

This bull's-eye lantern is wrapped in decrepit leather skin. It constantly emits light in a 60-foot cone (and dim light in the next 60 feet). You can close or open internal shutters with an Interact action to block or reveal the light.

The DC is 29. Creatures become sickened 2 on a failure or sickened 3 on a critical failure.

StatValue
Level12
Price170 pp
Bulk1

Activations

Activate 2 Interact · Frequency once per day · Effect You slide in a magical lens that causes the lantern to emit a pale green light and then aim the lantern. All creatures in the lantern's 60-foot cone of bright light (but not those in the dim light), must attempt a DC 23 Fortitude save. On a failure, a creature becomes sickened 1 (sickened 2 on a critical failure). The light then reverts to normal as the lens slides out of place.

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