Brown Mold
Level 2
A patch of furred brown mold clings to the stone, drawing the warmth out of everything around it. The air near it bites with unnatural cold, and bringing flame close only feeds its hunger.
In play
Emit Cold (aura, cold); 5 feet. Brown mold deals 2d6 cold damage to nearby creatures.
Leech Warmth [Reaction]
Reset
After expanding, the brown mold can't grow again for 1 day.
Level 2 · Complexity Simple
Stealth DC 21 (trained)
Disable Survival DC 18 (trained) — to safely remove the mold
AC 18
HP 30
Immunities critical hits, fire, object immunities, precision damage · Weaknesses cold 10
Trigger Fire comes within 5 feet of the brown mold
Effect The brown mold expands into every square adjacent to its space. As it grows, it pulls more heat from its surroundings, dealing 2d6+6 cold damage (DC 18 basic Fortitude save) to creatures within 10 feet after it expands.
Reset After expanding, the brown mold can’t grow again for 1 day.