Thunder Clap
A single hand clap unleashes a deafening shockwave across nearby foes, though your ringing palms need a moment to recover.
You slam your hands together to unleash a deafening blast. Creatures in a 15-foot cone take 3d6 sonic damage, with a basic Fortitude save against your class DC. Creatures that critically fail their save are also Deafened for 1 minute. You can't use this ability again for 1d4 rounds as your hands recover from the thunderous vibrations.
At 8th level, and every 2 levels thereafter, the damage from Thunder Clap increases by 1d6.
Level 6 · Type Archetype
Prerequisites Powder Punch Stance
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.