Tense Negotiator
A failed attempt to win someone over never backfires completely, and even wary or hostile listeners will hear you out.
You often find that the best way to win a conflict means avoiding a fight in the first place. You're good at talking to potential opponents without making things worse. If you would critically fail at a check to Make an Impression, you instead fail. You can attempt checks to make Requests of creatures who're indifferent or unfriendly toward you.
Level 12 · Type Archetype
Prerequisites Swordmaster Dedication; master in Diplomacy
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