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Feats

Stumbling Stance

A staggering, deceptive stance turns wild-looking footwork into feints and punishes any foe who lands a hit with an off-guard opening.

commonMonkStance

You enter a seemingly unfocused stance that mimics the movements of the inebriated-bobbing, weaving, leaving false openings, and distracting your enemies from your true movements. While in this stance, you gain a +1 circumstance bonus to Deception checks to Feint. The only Strikes you can make are stumbling swing unarmed attacks. These deal 1d8 bludgeoning damage; are in the brawling group; and have the Agile, Backstabber, Finesse, Nonlethal, and Unarmed traits. If an enemy hits you with a melee Strike while in this stance, it becomes Off-Guard against the next stumbling swing Strike you make against it before the end of your next turn.

Level 1 · Type Class

Prerequisites trained in Deception

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