Spike Skin
A touch hardens an ally's flesh into jagged armor, blunting incoming blows while punishing anyone who lands an unarmed or close hit.
You touch a willing creature, causing its skin to harden and form spiky protrusions. The target gains resistance 4 to all physical damage (except adamantine). Whenever a creature damages the target with an Unarmed attack or non-Reach melee weapon, the attacking creature takes 2 piercing damage.
This impulse lasts for 10 minutes, but each time the target takes physical damage, the duration decreases by 1 minute. The target is temporarily immune to this impulse for 1 hour. If you use Spike Skin again, any previous one ends.
Level (+2) The resistance and damage each increase by 2.
Level 8 · Type Class
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