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Feats

Speedrun Strats

Turning a simple Stride into a reckless gambit can send you barreling through walls at a dead sprint, or leave you catastrophically, permanently stuck.

common

Nethys Note: This is a part of the April Fool's content from Paizo's blogs.

Whenever you take a move action to Stride, you can attempt a DC 15 Acrobatics check to roll forward.

Critical Success You gain 5 extra feet of movement to your Speeds and can move through solid obstacles such as walls until the end of your Stride action.

Success You gain 5 extra feet of movement to your Speeds until the end of your Stride action.

Failure You lose 5 feet of movement from your Speeds until the end of your Stride action.

Critical Failure Your character softlocks and is Paralyzed permanently. Only a Wish ritual or similar magic can reverse this effect.

Level 1 · Type General

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