Speedrun Strats
Turning a simple Stride into a reckless gambit can send you barreling through walls at a dead sprint, or leave you catastrophically, permanently stuck.
Nethys Note: This is a part of the April Fool's content from Paizo's blogs.
Whenever you take a move action to Stride, you can attempt a DC 15 Acrobatics check to roll forward.
Critical Success You gain 5 extra feet of movement to your Speeds and can move through solid obstacles such as walls until the end of your Stride action.
Success You gain 5 extra feet of movement to your Speeds until the end of your Stride action.
Failure You lose 5 feet of movement from your Speeds until the end of your Stride action.
Critical Failure Your character softlocks and is Paralyzed permanently. Only a Wish ritual or similar magic can reverse this effect.
Level 1 · Type General
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