Sleepwalker Dedication
Slipping into a half-waking trance steadies the mind against mental effects, though it dulls awareness of the surroundings while it lasts.
You've learned to manipulate states of consciousness, beginning with your own. You can send yourself into a half-awake, daydreaming state and gain the Daydream Trance action.
Daydream Trance 1 (Mental, Occult) You fall into a half- sleeping trance. This lasts for 1 minute or until you fall unconscious, whichever comes first. You can attempt to Dismiss your trance, but your attempt fails unless you succeed at a Will saving throw against your own class DC or spell DC, whichever is higher. Once your trance ends, you can't enter a Daydream Trance again for 1 minute. While you're in your trance, you gain the following effects:
- You gain a +1 status bonus to Will saves. This bonus increases to +2 against mental effects. If you're legendary in Occultism, the bonus against Mental effects increases to +3.
- You take a -1 penalty to Perception checks and initiative rolls.
Level 4 · Type Archetype
Prerequisites expert in Occultism
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