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Sorted A-ZFeats
Mature Beastmaster Companion
Every animal companion you keep gains enough independence to act on its own during your turn without waiting on a command each round.
commonArchetype
All of your animal companions grow up, becoming mature animal companions and gaining additional capabilities.
Your animal companion has greater independence. During an encounter, even if you don't use the Command an Animal action, your animal companion can still use 1 action that round on your turn to Strike or Stride (or Burrow, Climb, Fly, or Swim if it has that Speed). It can do this at any point during your turn, as long as you aren't currently taking an action. If it does, that's all the actions it gets that round—you can't Command it later.
Level 4 · Type Archetype
Prerequisites Beastmaster Dedication