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Creature Families

Healers

Apothecary (Creature -1), Physician (Creature -1), Plague Doctor (Creature 5), Surgeon (Creature 2)

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Members

Apothecary (Creature -1), Physician (Creature -1), Plague Doctor (Creature 5), Surgeon (Creature 2)

Common diseases are located here. These can be treated by most healers, though they may have longer-term physiological impacts. For unusual conditions, like ghoul fever or mummy rot, you might impose penalties on a normal healer attempting to remedy them.

The physician and surgeon are masters of Medicine; the apothecary and plague doctor are experts. Plague doctors charge five times this rate, and surgeons 10 times.

Identify Affliction: 1 sp.

Treat Wounds: 2 sp.

Treat Disease: 1 gp.

First Aid or Treating a Poison: 1 sp.