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Creature Families

Criminal

Criminal family spans CR 1–15 lawless NPCs from street ruffians to kingpins, including specialists like assassins, burglars, thieves, and disguise experts. Members operate independ...

common

In the underbelly of society, the lawless reign supreme.

Members

Assassin (Creature 8), Bandit (Creature 2), Bandit Gang (Creature 7), Burglar (Creature 4), Charlatan (Creature 3), Crime Kingpin (Creature 12), Fence (Creature 5), Flamboyant Thief (Creature 15), Grave Robber (Creature 1), Legbreaker (Creature 6), Loan Shark (Creature 2), Master Of Disguise (Creature 7), Ruffian (Creature 2)

The criminals in this section don't always have to exist in opposition to the PCs. Characters might make use of a corrupt judge to keep a target of their investigations in town while they go about their business or hire a master of disguise to infiltrate a building and map a floor plan before pulling a job.