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Hellbreaker Troops

Allied combat troops with divergent loyalties, from goblin raiders to druids bent on punishing civilization.

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While the four troops presented here are meant to ally with the PCs during this Adventure Path, a GM can find use for them outside of this campaign as enemy combatants. A goblin village could field a choir of war chanters to protect itself or to bolster a raiding party, represented by the war saboteurs. The Swiftrun clergy could easily represent a hostile group that only cares about its own community. The gnome beastspeakers could represent a circle of druids more interested in punishing civilization than protecting nature.

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