Stumpfield War Saboteurs
A scrappy goblin troop scatters as one loose mass, snatching whatever isn't nailed down and diving for cover the instant a blow lands.
A scrappy band of skirmishers who fight as one loose, scattering mass, the Stumpfield war saboteurs duck behind cover and snatch whatever isn't nailed down.
In play
Duck, Duck, Loose! [Reaction] Trigger The saboteurs are targeted by a Strike or an effect that requires a Reflex save; Effect The saboteurs scramble for the nearest cover. They become slowed 1 but gain standard cover until the beginning of their next turn.
Level 6
Perception +13 · Languages Common, Goblin · Skills Acrobatics +14, Athletics +12, Crafting +12, Deception +8, Stealth +14, Thievery +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +3 | +2 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +14 | +15 | +12 |
HP 99 · Weaknesses area damage 5, splash damage 5 Troop Defenses
Speed 25 feet; troop movement
Abilities
- Rush and Steal [Two Actions] Quickly moving in with grasping hands, the Stumpfield war saboteurs take what they can. The saboteurs Stride up to twice their Speed.