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MonstersHumanoid

Swiftrun Clergy

A disciplined troop of warrior-priests mends its own wounded with prayer between disciplined volleys of arrows loosed as one.

commonHolyHumanHumanoidTroop

A disciplined regiment of warrior-priests, the Swiftrun clergy move as one, mending their own ranks with prayer and answering threats with disciplined volleys of arrows.

In play

Divine Prepared Spells DC 24, attack +16

Longbow Volley [Two Actions] The Swiftrun clergy draw their longbows, then launch a ranged attack in the form of a volley. This volley is a 10-foot burst within 60 feet that deals 3d6 piercing damage with a DC 21 basic Reflex save. When the regiment is reduced to 2 segments, this area decreases to a 5-foot burst.

Level 6

Perception +16 · Languages Common · Skills Diplomacy +12, Medicine +14, Religion +13, Society +11, Survival +12

STRDEXCONINTWISCHA
+2+2+3+1+4+2
ACFortRefWill
24+12+14+16

HP 96 · Weaknesses area damage 5, splash damage 5 Troop Defenses

Speed 25 feet; troop movement

Abilities

  • Divine Prepared Spells DC 24, attack +16 - Cantrips (3rd) Light, Shield, Vitality Lash - 1st Infuse Vitality, Protection, Sure Strike - 2nd Cleanse Affliction (×2), Clear Mind - 3rd Heal, Holy Light, Wall of Thorns