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Sorted A-ZAfflictions
Coward's Roots
Saving Throw DC 20 Will
commonCurseEnchantmentFearMagicalMental
Lvl 5CurseCurseEnchantmentFearMagicalMental
SaveDC 20 Will
Saving Throw
DC 20 Will
Effect
At the start of your turn, if you are frightened, you become your choice of immobilized or fleeing until the end of that turn.