Swim
Working through open water at a steady stroke makes real progress, though a bad attempt can cost a held breath instead of ground.
Move
Critical Success You move through the water, increasing the maximum distance by 5 feet.
Success You move through the water.
Critical Failure You make no progress. If you're holding your breath, you lose 1 round of air.
Untrained lake or other still water
Trained flowing water, like a river
Expert swiftly flowing river
Master stormy sea
Legendary maelstrom, waterfall
Action Cost Single Action
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