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Actions

Swim

Working through open water at a steady stroke makes real progress, though a bad attempt can cost a held breath instead of ground.

commonMove

Move

Critical Success You move through the water, increasing the maximum distance by 5 feet.

Success You move through the water.

Critical Failure You make no progress. If you're holding your breath, you lose 1 round of air.

Untrained lake or other still water

Trained flowing water, like a river

Expert swiftly flowing river

Master stormy sea

Legendary maelstrom, waterfall

Action Cost Single Action

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