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Explode

Pushing an invention past its safety limits turns it into a controlled blast, scorching everything nearby while gambling it holds together.

commonFireInventorManipulateUnstable

Fire Inventor Manipulate Unstable

You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the innovation... hopefully. The explosion deals 2d6 fire damage with a basic Reflex save to all creatures in a 5-foot emanation around you (if you're wearing or holding the innovation) or around your innovation (if your innovation is a minion).

At 3rd level, and every level thereafter, increase your explosion's damage by 1d6.

Action Cost Two Actions