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Moves

Provoke Someone

Roll plus a label that matches your pressure tactic (needle, taunt, dare, shame) to bend someone to your will. On 10+, NPCs comply freely while PCs choose to mark a condition or sh...

Conditions
Inflicts:

Push their buttons. When you needle, taunt, dare, or shame somebody into doing what you want, roll plus whichever label fits the lever you are pulling.

On 10+: NPCs do it for free. PCs choose: mark a condition or shift a label to comply.

On 7-9: NPCs do it but you owe them something later. PCs can refuse, but they have to mark something they did not want to feel.

On 6-: The GM is now provoking you back, and they are better at it than you thought.

Type Basic · Category Social · Roll +varies