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Mechanics

Magic Item Rarity and Attunement

Six rarity tiers from Common to Artifact, attunement limit of 3 items, and methods for identifying magic items.

Magic items are categorized by rarity, which indicates their power level and how commonly they appear in the world.

Rarity Tiers

RarityCharacter Level RangeExample
Common1st level or higherPotion of Healing, Cloak of Many Fashions
Uncommon1st level or higher+1 Weapon, Bag of Holding, Boots of Elvenkind
Rare5th level or higher+2 Weapon, Flame Tongue, Ring of Protection
Very Rare11th level or higher+3 Weapon, Staff of Power, Amulet of Health
Legendary17th level or higherHoly Avenger, Ring of Three Wishes, Vorpal Sword
ArtifactUniqueTypically one-of-a-kind story items with world-shaping power

Attunement

Some magic items require attunement — a special bond formed during a short rest spent focusing on the item. A creature can be attuned to a maximum of 3 magic items at any time. Attuning to a fourth item requires ending attunement with one already bonded. Attunement ends if the item is more than 100 feet away for 24 hours, if the creature dies, or if another creature attunes to the item. Some items specify class, alignment, or other requirements for attunement.

Identifying Magic Items

A character can identify a magic item by spending a short rest focused on it (handling it, tasting a potion, etc.) or by casting the identify spell. The detect magic spell reveals the presence of magic but not what an item does.