Long Rest Rules
8 hours of rest: restore all HP, all spell slots, half hit dice (min 1), and remove one exhaustion level. Only one long rest per 24 hours.
A long rest is an extended period of downtime, at least 8 hours long, during which characters sleep and recover nearly all spent resources.
Duration: At least 8 hours, of which at least 6 hours must be sleep (or trance for elves). The remaining time can be light activity: standing watch, reading, talking, eating. No more than 2 hours of light activity.
Prerequisites:
- You must have at least 1 hit point to benefit from a long rest.
- You can benefit from only one long rest per 24-hour period.
What you recover:
- All lost hit points are restored.
- All expended spell slots are restored (for classes that recover on long rests).
- Half your total hit dice are recovered (minimum 1). Example: a level 8 character recovers 4 hit dice.
- One level of exhaustion is removed (if you have food and water).
- Class features that recharge on a long rest are restored (Rage uses, Channel Divinity, Wild Shape uses, etc.).
Interrupting a long rest: If the rest is interrupted by at least 1 hour of strenuous activity — walking, fighting, casting spells — the rest must be started over from the beginning to gain any benefit. Brief combat (less than 1 hour) does not necessarily interrupt the rest.
Watch shifts: A common practice is rotating watch shifts among party members. Each character can keep watch for up to 2 hours of the 8-hour rest without losing the benefit (this counts as light activity).
Elven Trance: Elves meditate for 4 hours instead of sleeping for 6. They still need 8 hours of downtime total for a long rest, but only 4 of those hours need to be trance. This means elves can keep watch for 4 hours.
Hit dice detail: You do NOT recover all hit dice on a long rest — only half. This is an often-forgotten rule. A character who has spent many hit dice over several short rests may take multiple long rests to fully replenish their pool.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.