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Old Maker Greenhouse Near Sajra's Lair

A buried glass house where enthralled hands dig for seeds older than memory.

A separate Maker ruin near the Green Lord's Tomb — a half-buried greenhouse that Sajra's enthralled Crinwin have been slowly excavating, looking for old magical seeds to add to the hoard.

The seeds are real. They're sealed inside an impossibly well-preserved wooden chest — and the chest is trapped (see Thorn-Trap Greenhouse Chest). One dead crinwin lies in the room with a withered, blackened hand; it tried.

The ruin is also overgrown with Animate Vines of the Maker Greenhouse — slow-creeping, ensnaring, euphoria-injecting tendrils that cannot really be fought. The crinwin avoid them.

Why it's here

A companion site to the tomb, set up for a different style of scene: traps and creeping environmental dread rather than crinwin tactics. PCs can come here for the seeds, or to flank Sajra, or just because they followed the crinwin from the tomb.

Site Parent · Scale Discrete · Region Great Wood · Tracker Nearby

Themes · Maker Ruin · Trapped · Overgrown

Origin: Makers

Purpose: Greenhouse — botanical workshop holding magical seeds

Condition: Half-buried, being excavated by Sajra's crinwin, infested with animate vines

Denizens

  • Excavating crinwin (monster)
  • Dead crinwin (remains)Withered blackened hand near the chest