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Halix

A lordly heir's spirit, centuries bound and never broken — appetite intact, patience sharpened to a blade.

Centuries of imprisonment have only sharpened the appetite. Halix — a hedonistic, plotting ghost bound to one of The Blackwood Fetishes — was once the lordly heir of their people, spoiled and vain, who took Astor as one of many furtive lovers and swore an insincere blood-oath of marriage.

When the clan fell under a sorcerer's sway, Halix sided with the sorcerer. The blood-oath turned against them: the same magic that bound Astor's soul caught Halix's too. To Halix's surprise — and, fairly soon, delight — they were trapped alongside the lover they had betrayed. Halix has spent the centuries relishing the freedoms of an undead spy and assassin, finding new ways to be cruel, second-guessing every command they're forced to obey.

When called forth, Halix slides into the work with practiced enjoyment — possessing the drunk and the unwary, spinning plots, spotting the weakness everyone else missed.

In play

  • Instinct: to second-guess your decisions
  • Manifest a ghostly presence (harmed only by silver or salt)
  • Possess an inebriated victim
  • Spot a weakness, want, or fear
  • Spin plots and falsehoods

Halix's Loyalty cost is pleasures of the flesh — the wielder must arrange experiences Halix can savor through possession or proximity.

Appearance: A ghostly noble, languid and amused. In life: handsome, vain, dressed to flatter. Now: spectral, cautious, smiling at the wrong moments.

Instinct: To second-guess your decisions

Moves

  • Manifest a ghostly presence (harmed only by silver or salt)
  • Possess an inebriated victim
  • Spot a weakness, want, or fear
  • Spin plots and falsehoods

GM notes

One of the pair of ghosts bound to the Blackwood Fetishes. Treat as follower when called forth. Halix is the more dangerous of the pair — they enjoy this; Astor endures it. Their shared betrayal is the lever the GM has on both of them.