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Monsters

The Guard of Marshedge

Rough men with divided loyalties, each deciding for themselves what the town is worth.

Group, organized. The guards of Marshedge have varied loyalties. Ex-Claw guards lord over others—bullying, threatening, demanding bribes. Loyalist guards protect the town no matter what—giving fair warning, standing firm. New recruits avoid danger or punishment—shouting warnings, hesitating, looking the other way.

HP 6 · Armor 2

  • Steel-tipped spear d8 (close, thrown, 2 piercing)

Instinct: To lord over others.

Moves

  • Arrive in groups of three or more
  • Assess whether you are useful to Brennan or a threat to him
  • Make the law apply selectively
  • Back down when confronted with superior force