entries
Sorted A-ZMoves
Invoke the Sun God
The LightbearerPlaybook
Channel Helior's blazing will into the world, and let the light do what it must.
Invocations
Choose 2 invocations initially. Learn 1 additional invocation at each even level.
Choose 2 initially:
Browse all 10 options
When you imbue a holy light with Helior's power, choose an Invocation you know and roll+WIS: on a 10+, it works as described and you choose 1 consequence from the list below; on a 7-9, it works as described and there are 2 consequences: you choose 1 and the GM chooses 1.
- The Invocation has its reduced effect.
- The effort taxes you; mark a debility.
- The light is snuffed out when the Invocation is complete, its fuel consumed.
- You must bask in sunlight for an hour or so before using that Invocation again.
This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.