/
Showing0entries
Sorted A-ZMoves
Big Damn Hero
Throw yourself into harm's way and the first blow simply fails to land.
When you first leap into danger to protect someone, don't roll to Defend. Instead, treat it as though you rolled a 10+. When you Defend, you can spend 1 Readiness to lock eyes with an attacker; they have disadvantage on damage rolls against you and your ward for the rest of the fight.
Requires
level 6+; replaces In Over Your Head