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White Crystal

The ordered face of Barrier Pass — keepers of its gates, its laws, and its image.

Scope
Local
Alignment
Monastic sect
Relationships
  • The Three Honored SagesSubsidiary

    Oparma Div leads White Crystal as one of the Three Honored Sages.

  • Empty SkyRival

    A neighboring Barrier Pass sect with a different discipline and emphasis.

  • Unmoved MountainRival

    A neighboring Barrier Pass sect with a different discipline and emphasis.

Order is what you see when you look at Barrier Pass from the south — and White Crystal is the face that makes sure of it. The largest of the three sects, it furnishes most of the fortress's guardians and layfolk, and it is the one your PCs will meet first.

Its few monks often lead patrols, mete out justice in nearby farms, and hunt monsters. It is led by Oparma Div, one of The Three Honored Sages, whose instinct is to tame chaos. White Crystal is the sect most likely to collide with southerners, farm valleys, escaped criminals, or anyone disrupting the fortress's order.

In encounters

  • Take charge and do their duty
  • Suppress the emotions of others

Hooks

Use White Crystal when law, patrol, duty, and control are the face of Barrier Pass. They are the sect most likely to make the fortress's isolation felt as policy.