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Fortress-Monastery Trait
Roll 1d12 to assign a fortress-monastery a trait that defines its local politics or culture—oppressive governance, succession crisis, sectarian divisions, Rime Lord sanctuary, popu...
Roll a trait for a fortress-monastery to make it distinct from Barrier Pass. The trait names what kind of politics or culture the PCs walk into.
Roll 1d12 · Family Institution Trait · p. 486
| d | Result | Detail |
|---|---|---|
| 1-2 | Oppresses, extorts, or ignores nearby villages | Rather than serving them. |
| 3-4 | Recently lost its presiding adept | Succession unclear. |
| 5-6 | Home to multiple sects | Each led by a different adept. |
| 7-8 | Hides or protects one of the last thirteen The Rime Lords | |
| 9-10 | Very small | Population -1, only ~10 to 15 souls; roll again with d8. |
| 11-12 | Relatively large | A village, up to ~300 residents; roll again with d8. |
This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.