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Green Lord Themes

1d12 theme table for Green Lords sites and artifacts rooted in the Great Wood's twisted vitality. Results span beasts, plants, chimerae, spirits, Fae servants, corruption by Things...

Roll a theme for a Green Lords site or artifact. The themes evoke the Great Wood's twisted vitality and the rebellion that broke them.

Roll 1d12 · Family Faction Themes · p. 211

dResult
1Beasts or vermin — bred, changed, or harnessed
2Plants and growing things — grandiose or unusual
3Adaptation, growth, expansion, vitality
4Chimerae — creatures with disparate parts
5Tombs, mummification, constructed afterlives
6Spirits of the wild, bound or put to use
7Fae servants and rebellion
8Corruption by The Things Below, and roll again
9-12Sized for giants, and roll 1d8 again