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Green Lord Themes
1d12 theme table for Green Lords sites and artifacts rooted in the Great Wood's twisted vitality. Results span beasts, plants, chimerae, spirits, Fae servants, corruption by Things...
Roll a theme for a Green Lords site or artifact. The themes evoke the Great Wood's twisted vitality and the rebellion that broke them.
Roll 1d12 · Family Faction Themes · p. 211
| d | Result |
|---|---|
| 1 | Beasts or vermin — bred, changed, or harnessed |
| 2 | Plants and growing things — grandiose or unusual |
| 3 | Adaptation, growth, expansion, vitality |
| 4 | Chimerae — creatures with disparate parts |
| 5 | Tombs, mummification, constructed afterlives |
| 6 | Spirits of the wild, bound or put to use |
| 7 | Fae servants and rebellion |
| 8 | Corruption by The Things Below, and roll again |
| 9-12 | Sized for giants, and roll 1d8 again |