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Golden Oak Discoveries

Roll 1d6 when PCs explore the Golden Oak's canopy or root system to determine discoveries that reward the journey: pockets of safety, remains of past figures, dead beasts, oversize...

Roll the Die of Fate when the PCs explore a corner of the canopy or root system. These are the rewards that justify the awful journey here.

Roll 1d6 · Family Discoveries · p. 188

dResultDetail
1A small pocket of safetyA cave, an old ruin, a hollow in a massive tree.
2The remains of a Green Lord or rebel warriorStrangely well preserved.
3A dead beast: enormous, half-eaten, teeming with vermin
4Useful or valuable flora, in preposterous proportions
5A mad hermit, trapped here and lost in timePerhaps from a previous expedition.
6An artifactRoll d12: 1-7 The Green Lords; 8-11 The Fae; 12 The Things Below.

This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.

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