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Encounters

Golden Oak Discoveries

Roll 1d6 when exploring the Golden Oak's canopy or roots to determine discoveries. Results range from shelter (cave, ruin, hollow tree), preserved remains of Green Lords or warrior...

Roll the Die of Fate when the PCs explore a corner of the canopy or root system. These are the rewards that justify the awful journey here.

Roll 1d6 · Family Discoveries · p. 188

dResultDetail
1A small pocket of safetyA cave, an old ruin, a hollow in a massive tree.
2The remains of a Green Lord or rebel warriorStrangely well preserved.
3A dead beast: enormous, half-eaten, teeming with vermin
4Useful or valuable flora, in preposterous proportions
5A mad hermit, trapped here and lost in timePerhaps from a previous expedition.
6An artifactRoll d12: 1-7 The Green Lords; 8-11 The Fae; 12 The Things Below.