/
Showing0entries
Sorted A-ZEncounters
Golden Oak Dangers
Roll 1d6 when PCs are under the Oak's canopy and need a complication. Dangers range from dog- to horse-sized mutated vermin, gargantuan creatures, specters of betrayed Green Lords,...
Roll the Die of Fate when the PCs are under the canopy of the Oak and the scene needs a complication. Every danger is amplified by the place — outsized vermin, mad Fae, the savage curse twisting violence into compulsion.
Roll 1d6 · Family Dangers · p. 188
| d | Result | Detail |
|---|---|---|
| 1 | Enormous vermin | Dog-sized, man-sized, horse-sized, or worse — each with some uncanny trait or mutation. |
| 2 | Gargantuan beasts, crashing about | Disinterested and unconcerned. |
| 3 | Specters of betrayed The Green Lords | Like roving storms of hate. |
| 4 | Hollow Fae, trapped here for ages | Mad with soul-hunger. |
| 5 | Pockets of dangerous old magic | Ready to ensnare, rend, or mutate. |
| 6 | An overwhelming urge to fight, to hurt, to kill | If they act on the impulse, they mark XP. If they resist, they are Defying Danger (probably with WIS). |