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Fomoraij Constraint

Roll 1d12 to determine what binds a Fomoraij to the depths and its resulting instinct. Six constraints exist: Confinement (trapped by accident, artifice, size, or nature; instinct...

Roll for what keeps a Fomoraij from coming to the surface. The constraint dictates its instinct and shapes everything else about it.

Roll 1d12 · Family Antagonist Constraint · p. 137

dResultDetail
1-2ConfinementBy accident, by artifice, by its own size or nature. Instinct: to capture others, to escape.
3-4DisdainOf the world above, of the world that betrayed them. Instinct: to punish anything that reminds it of its past.
5-6DecayOf its mind, its power, its sense of self. Instinct: to lash out.
7-8FearOf the Fae, of the Makers, of the much-hated light. Instinct: to see threats everywhere.
9-10ObsessionWith hoarding, experimenting, digging. Instinct: to pursue its obsession.
11-12PatienceIt waits, it gathers power, it makes preparations. Instinct: to further its plans.

This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.

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